Food Court & Bathrooms


Initial blockout of shops (navigation, colors) finally finished! I’ve also started on the food court and bathrooms.

Next, I’ll take a pass over the food court, bathrooms, and walkways to add initial colors, variety, and primary elements like tables, benches, etc.

Then, I’ll get started on the advanced simulation.

Files

Plague Architect 126 MB
Version 30 Jul 22, 2024

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Comments

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(+1)

Looks great! Is the map procedural generated or do you plan to add multiple maps

Thanks! I’ll be focusing initially on systemic depth and variety within the constraints of a single hand-crafted map.

Once mechanics are very solid I’ll consider map variety, most likely through procedural generation.