Alpha 0.4 - Fresh Bread
Orrstead » Devlog
It’s time for bread. Playable now.
New features:
- New building: Coal Mine produces coal
- New building: Coal Pile stores coal
- New mechanic: Pollution produced by coal mine, not tolerated by buildings such as farms, village houses, and fishing shacks
- New building: Bakery consumes coal and wheat to produce bread; increased happiness for each nearby house, similar to Fish Markets
- New resource: Bread provides bonus happiness when consumed
Minor changes:
- Added 1 day grace period where citizens won’t get hungry
- Trees no longer regrow while placing buildings
- Added mining info view
- Info views now remain toggled, allowing building within an info view
- Added tooltips to resource bar
- Added additional UI elements for mod support (UIDropdown and UIToggle)
- Added setting to toggle progress bars on/off
- Added setting to toggle VFX on/off
- Added setting to toggle VSync on/off
- Added setting to toggle Autosave on/off
- Added option to change between fullscreen/borderless/windowed
Files
Demo 70 MB
Version 15 Dec 12, 2022
Orrstead
A city-building game with incremental mechanics.
Status | In development |
Author | IndividualKex |
Genre | Simulation, Strategy |
Tags | 3D, Casual, City Builder, Economy, Incremental, Management, Medieval, Relaxing, Sandbox |
Languages | English |
More posts
- Last Chance Preview EventJan 24, 2024
- Alpha 0.10 - Road to ReleaseSep 19, 2023
- Alpha 0.8 - Pillars of ProsperityJun 23, 2023
- 0.72 Patch NotesMay 25, 2023
- 0.71 Patch NotesMay 23, 2023
- Alpha 0.7 - Tree of WisdomMay 21, 2023
- Alpha 0.6 - Shears & SheepsteadMar 22, 2023
- 0.52 Patch NotesJan 25, 2023
- 0.51 Patch NotesJan 21, 2023
- Alpha 0.5 - Progression SystemsJan 04, 2023
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