0.72 Patch Notes
Orrstead » Devlog
This update features balance tuning and bugfixes, as well as the addition of autosave.
- Reduced random quest frequency from 60-90s to 90-180s
- Reduced Frenzy duration from 120s to 90s
- Reduced Resource Multiplier nugget durations from 60s to 45s
- First policy point unlocks slightly later
- Reduced wisdom per apple sold from 1m to 100k
- Reduce wisdom per hat sold from 10m to 1m
- Sheep now unlocks at 200 population instead of 250
- Reduced base cost of apple market, sheep pen, shearer, and milliner
- Added autosave (every 5 minutes, up to 3 saves, can be toggled on/off in settings)
- Indicator now shows in bottom right on save
- Fixed bug with drag indicator flickering
- Fixed bug with blue area indicators not immediately updating
Files
Demo 70 MB
Version 29 May 25, 2023
Orrstead
A city-building game with incremental mechanics.
Status | In development |
Author | IndividualKex |
Genre | Simulation, Strategy |
Tags | 3D, Casual, City Builder, Economy, Incremental, Management, Medieval, Relaxing, Sandbox |
Languages | English |
More posts
- Last Chance Preview EventJan 24, 2024
- Alpha 0.10 - Road to ReleaseSep 19, 2023
- Alpha 0.8 - Pillars of ProsperityJun 23, 2023
- 0.71 Patch NotesMay 23, 2023
- Alpha 0.7 - Tree of WisdomMay 21, 2023
- Alpha 0.6 - Shears & SheepsteadMar 22, 2023
- 0.52 Patch NotesJan 25, 2023
- 0.51 Patch NotesJan 21, 2023
- Alpha 0.5 - Progression SystemsJan 04, 2023
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