Alpha 0.5 - Progression Systems
Orrstead » Devlog
Build a Shrine and complete tasks! Playable now.
This update lays the groundwork for additional systems to be integrated in Orrstead. I’d be happy to hear your feedback on the Shrine and Task system, as this points toward how future systems like Trade and Fishing Expeditions could be integrated.
New features:
- New Feature: Unique Buildings have powerful effects, but only one can be built.
- New Unique Building: Shrine allows you to complete tasks.
- New Feature: Tasks can be completed (i.e. Catch 100 Fish) to gain a large amount of wisdom. Tasks are experimental and subject to change.
- New Unique Building: Lighthouse can only be built with water on 3-4 sides and doubles global fish happiness.
Minor changes:
- Better support for big numbers (i.e. -1.413M instead of -1413257 as happiness values get extreme)
- Increased bridge exclusion radius
- Docks and bridges can no longer be built near each other
- (Modding) Replaced complex lenses with a universal blueprint lens, making it more streamlined to add custom buildings
Files
Demo 70 MB
Version 18 Jan 04, 2023
Orrstead
A city-building game with incremental mechanics.
Status | In development |
Author | IndividualKex |
Genre | Simulation, Strategy |
Tags | 3D, Casual, City Builder, Economy, Incremental, Management, Medieval, Relaxing, Sandbox |
Languages | English |
More posts
- Last Chance Preview EventJan 24, 2024
- Alpha 0.10 - Road to ReleaseSep 19, 2023
- Alpha 0.8 - Pillars of ProsperityJun 23, 2023
- 0.72 Patch NotesMay 25, 2023
- 0.71 Patch NotesMay 23, 2023
- Alpha 0.7 - Tree of WisdomMay 21, 2023
- Alpha 0.6 - Shears & SheepsteadMar 22, 2023
- 0.52 Patch NotesJan 25, 2023
- 0.51 Patch NotesJan 21, 2023
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