0.21 Patch Notes


Thank you to those who have played and given feedback on the 0.2 release!

This patch contains minor bugfixes and adjustments:

  • Added menu button
  • Pause overlay added to make it more obvious when the game is paused
  • The game is now automatically unpaused on New Game, and when Orr is placed
  • Pause state is now saved (paused, play, or fast forward)
  • Houses now automatically downgrade from a village house to a regular house if a nearby tavern is destroyed (previously just gave a red warning and became disfunctional, which is still the case for buildings that can’t downgrade any further)
  • The camera is now constrained slightly closer to the terrain
  • Shadows now render from a greater distance
  • Fixed exception raised when trying to place a building out of bounds
  • Fixed bug where Orr illumination effect wasn’t showing up
  • Fixed bug where rotation visuals weren’t updating after placing a bridge
  • Fixed orthographic camera clipping through water at long view distances

Files

Orrstead.zip 48 MB
Nov 17, 2022

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Additional Hotfixes:

  • Decreased bridge exclusion radius
  • Brought shadow distance back down a bit to improve quality
  • Fixed index exception still being raised on one side of the map
  • Save from the menu no longer saves as if paused