0.21 Patch Notes
Orrstead » Devlog
Thank you to those who have played and given feedback on the 0.2 release!
This patch contains minor bugfixes and adjustments:
- Added menu button
- Pause overlay added to make it more obvious when the game is paused
- The game is now automatically unpaused on New Game, and when Orr is placed
- Pause state is now saved (paused, play, or fast forward)
- Houses now automatically downgrade from a village house to a regular house if a nearby tavern is destroyed (previously just gave a red warning and became disfunctional, which is still the case for buildings that can’t downgrade any further)
- The camera is now constrained slightly closer to the terrain
- Shadows now render from a greater distance
- Fixed exception raised when trying to place a building out of bounds
- Fixed bug where Orr illumination effect wasn’t showing up
- Fixed bug where rotation visuals weren’t updating after placing a bridge
- Fixed orthographic camera clipping through water at long view distances
Files
Orrstead.zip 48 MB
Nov 17, 2022
Orrstead
A city-building game with incremental mechanics.
Status | In development |
Author | IndividualKex |
Genre | Simulation, Strategy |
Tags | 3D, Casual, City Builder, Economy, Incremental, Management, Medieval, Relaxing, Sandbox |
Languages | English |
More posts
- Last Chance Preview EventJan 24, 2024
- Alpha 0.10 - Road to ReleaseSep 19, 2023
- Alpha 0.8 - Pillars of ProsperityJun 23, 2023
- 0.72 Patch NotesMay 25, 2023
- 0.71 Patch NotesMay 23, 2023
- Alpha 0.7 - Tree of WisdomMay 21, 2023
- Alpha 0.6 - Shears & SheepsteadMar 22, 2023
- 0.52 Patch NotesJan 25, 2023
- 0.51 Patch NotesJan 21, 2023
- Alpha 0.5 - Progression SystemsJan 04, 2023
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