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KexEdit

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Devlog

  • v0.9.4 - Patch Notes
    June 21, 2025 by IndividualKex
    2
    Optimize for Normal/Lateral Force Units now correctly converted in stats overlay Improved ground grid rendering... Continue reading
  • v0.9.3 - Patch Notes
    June 20, 2025 by IndividualKex
    1
    Press F to focus the selected Node(s) in Node Graph Optimize for target position (X, Y, or Z) Units are now shown, and can be changed in File -> Units... Continue reading
  • v0.9.2 - Patch Notes
    June 19, 2025 by IndividualKex
    1
    The ground plane is now slightly opaque, making it clear when the track is below ground level Default anchor position is now [0, 3, 0], so that track starts above the ground You can now double-click o... Continue reading
  • Roadmap
    June 17, 2025 by IndividualKex
    1
    Roadmap KexEdit is intended to serve as a foundational “low-level layer” for coaster building, which will be the backbone of Backyard Coaster , a simulation game I’m developing about building a... Continue reading
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Updated 3 days ago